tag:blogger.com,1999:blog-6031246034471132647.comments2011-02-24T23:20:32.090-08:00Inspiring InnovationLisa Janicke Hinchliffehttp://www.blogger.com/profile/15537452039307586904noreply@blogger.comBlogger7125tag:blogger.com,1999:blog-6031246034471132647.post-57426653845828662912009-02-21T13:08:00.000-08:002009-02-21T13:08:00.000-08:00I thought of this post as I listened to http://www...I thought of this post as I listened to http://www.ted.com/index.php/talks/elizabeth_gilbert_on_genius.html this afternoon. Do your part.Lisa Janicke Hinchliffehttps://www.blogger.com/profile/15537452039307586904noreply@blogger.comtag:blogger.com,1999:blog-6031246034471132647.post-70863818761500104862009-02-10T10:52:00.000-08:002009-02-10T10:52:00.000-08:00Chinese proverbs are a lot classier than Nike Ads,...Chinese proverbs are a lot classier than Nike Ads, which is what I would quote.Lanny Arvanhttps://www.blogger.com/profile/05597426421997599777noreply@blogger.comtag:blogger.com,1999:blog-6031246034471132647.post-83299445152847667632008-11-17T14:23:00.000-08:002008-11-17T14:23:00.000-08:00An oldie, but a goodiehttp://www.youtube.com/watch...An oldie, but a goodie<BR/>http://www.youtube.com/watch?v=gFRSawe33sALanny Arvanhttps://www.blogger.com/profile/05597426421997599777noreply@blogger.comtag:blogger.com,1999:blog-6031246034471132647.post-35155565634457972592008-11-11T11:16:00.000-08:002008-11-11T11:16:00.000-08:00Lisa, I think your comment on the "fun factor" an...Lisa, I think your comment on the "fun factor" and motivation to play are really a hurdle for games in the classroom. College students were weaned on "edutainment" games that were not engaging or very fun. When they were given a game to play it often resulted in the substitution of worksheets practicing skills. Unfortunately, for the students there was little substitution. The games were only electronic worksheets.<BR/><BR/>This experience also plays into the hesitation that Jenna commented in. The "intertwining" of leisure and academic was a concern at first for IM, Facebook, and other mediums. Isn't it just a matter of time until gaming follows the acceptance trend (or fad depending on your point of view).<BR/><BR/>The next step to gaming within the higher education curriculum is to create games, as you said, "on a different topic that would enable information literacy skill development." If we think of gaming and information literacy, than just like info lit, the more it is tied to meaningful content the more successful it can be. <BR/><BR/>While I've been fortunate to help highlight the work of libraries creating info lit games, we are missing a larger potential. We can remove the game out of a library context and still teach info lit skills. And by removing the library context it is possible to remove some of the reluctance that Jenna describe.<BR/><BR/>There's a lot of work to do on that end, but it's work worth doing.Paulhttps://www.blogger.com/profile/04892755721307156990noreply@blogger.comtag:blogger.com,1999:blog-6031246034471132647.post-12541879857943400822008-11-05T15:28:00.000-08:002008-11-05T15:28:00.000-08:00This week on the seriousgames listserv, there's be...This week on the seriousgames listserv, there's been a related discussion about introducing serious games in Higher Ed and the feedback from students. A number of educators have found that, aside from faculty responses to the idea of gaming in the classroom, many students have been reluctant to accept the intertwining of something they do for leisure with academic expectations. Thus, even games that could tap and develop information literacy skills might not be appreciated by students. On the other hand, given today's visual world, finding legitimate ways to integrate games and learning goals might be useful in enhancing a range of literacy skills -- informational, media, technology, etc. There's some compelling research being conducted in Minnesota (http://www.videogamesaslearningtools.com/) and Wisconsin (http://epistemicgames.org/eg/) as well as in other areas across the country.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-6031246034471132647.post-48378787448647509652008-10-31T10:15:00.000-07:002008-10-31T10:15:00.000-07:00You wrote:"I re-resolve to foster the relationship...You wrote:<BR/><BR/>"I re-resolve to foster the relationships among librarians working in information literacy and educational technology specialists - we have a lot to offer each other"<BR/><BR/>This is exactly the relationship we promote at the Blended Librarians Online Learning Community - developing instructional design and technology skills and integrating them into our library skills - which helps us to better connect with our ed tech colleagues. We get better at speaking their language and helping them to learn our language. <BR/><BR/>You had said you were more of a commenter than a blogger, but it may be that blogging was in your blood all along. Good luck with it.stevenbhttps://www.blogger.com/profile/10971047635163060958noreply@blogger.comtag:blogger.com,1999:blog-6031246034471132647.post-28669440577641005082008-10-31T07:05:00.000-07:002008-10-31T07:05:00.000-07:00Good luck on keeping the blog going.On a superfici...Good luck on keeping the blog going.<BR/><BR/>On a superficial level, perhaps the labels Librarian and IT professional act as separators. Not sure we can come up with a more encompassing label, but having one might help.<BR/><BR/>I find the "resources" question a little strange. More natural to me would be talking about a program of reading - then you worry about how the individual items fit together as much as about each particular resource. That type of conversation would bring in the faculty. <BR/><BR/>Somewhere along the way, "opportunity cost" needs to be brought in too. :-)Lanny Arvanhttps://www.blogger.com/profile/05597426421997599777noreply@blogger.com